Made for Trijam #321, A mini puzzle game

Controls:Left click on a placeable grid tile to place/destroy houses/time machines

Simplified version of game rules:

-Place portals on year 1000 in order to place houses at year 0, earning profit by each house. (Houses cannot exceed portals in number)
-Blue/yellow tiles signals can place, white/red tiles signals cannot. Portal positions affect house earnings.
-The grid on year 1000 changes every earning period. 
-Meet the increasing quota.

My best solutions(Spoilers)

A list of builds I found that generates the most value(Can be flipped to create variations based off the grid provided in year 1000)



Credits:

Mini lore

Hi sir, these new tourist attractions does not generate profit for us…

 How about a heritage site?

Uh…our country has no history, sir.

Let’s make one!

See that time machine we got there?

Full rules

Main goal: Maintain an increasing profit quota from profits earned by the earnings in year 0

Two times: Current, Year 1000

5x5 grid

Year 0:

Each ancient house earns 6 profit per tick

However…You can only place 1 house each row, and 1 each column

And the profit is affected by the portal placements on year 1000

Year 1000:

Each portal must be placed away from each other at least one tile

Portal profit deduction:

A house at the portal position: -10 profit

A position in which it has a house near by decreases profit for each house

The map changes after every earning period, forcing the players to alter the strategy

Posto Carattere · 1001 Fonts

Kevin Macleod-Rising


Updated 10 days ago
Published 12 days ago
StatusReleased
PlatformsHTML5
AuthorI_AM_STUPID
GenrePuzzle
Made withUnity

Comments

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(1 edit) (+1)

the setting and puzzle idea are really cool! i think an expanded version of this game would be awesome

Thanks for playing:D

My idea was originally 4 dimensions, but I simplified it to only 2 lol because of the time frame

I don’t know if I’m going to keep working on this project since my code is mainly centered around the 2 time dimensions; however, I might start a new project with this idea!

Thanks for the review!