Post-Jam bug fixes


Thanks so much everyone!!! I was not expecting winning lol. Hopefully everyone had a great jam!

Well, this is a post-jam build fixing some issues & difficulty.

What's new:

-Changed level 4,6,8 towards a easier difficulty.

-Fixed the spike collider issue.

-Added a level selection screen


I will probably be working on this project over August aswell!

Files

PostJamBuildBugFixZIP.zip Play in browser
37 days ago

Comments

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(2 edits) (+1)

Oh, yes, the difficult is now much better balanced. Still challenging, but not frustrating. Congrats for the post-jam work. I know this part is less attractive hehe.

Now, more levels, more mechanics, more puzzles hehehe. I was playing at the winning screen and maybe you can add no-melt zones, where you need to control jumps for avoid pikes, for example…

Thanks so much for the review. I was scrolling through itch and I wasn’t expecting anyone to see my post-jam work, haha. And yes, I have been planning for new levels.(Although I haven’t started because of other stuff during my time right now)

Also, I will try to play your game first thing tomorrow when I am free. It’s 2am for me today and I will sleep first… sorry for not playing your game earlier, it looks beautiful. I will take a while tomorrow and truly read the narratives.