Post-Jam bug fixes
Alone To Melt » Devlog
Thanks so much everyone!!! I was not expecting winning lol. Hopefully everyone had a great jam!
Well, this is a post-jam build fixing some issues & difficulty.
What's new:
-Changed level 4,6,8 towards a easier difficulty.
-Fixed the spike collider issue.
-Added a level selection screen
I will probably be working on this project over August aswell!
Files
PostJamBuildBugFixZIP.zip Play in browser
37 days ago
Alone To Melt
Sacrificing my health to even move…
Status | Prototype |
Authors | I_AM_STUPID, Edward Brauns III |
Genre | Platformer, Puzzle |
Tags | 2D, Minimalist, Puzzle-Platformer |
More posts
- Music!!!46 days ago
Comments
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Oh, yes, the difficult is now much better balanced. Still challenging, but not frustrating. Congrats for the post-jam work. I know this part is less attractive hehe.
Now, more levels, more mechanics, more puzzles hehehe. I was playing at the winning screen and maybe you can add no-melt zones, where you need to control jumps for avoid pikes, for example…
Thanks so much for the review. I was scrolling through itch and I wasn’t expecting anyone to see my post-jam work, haha. And yes, I have been planning for new levels.(Although I haven’t started because of other stuff during my time right now)
Also, I will try to play your game first thing tomorrow when I am free. It’s 2am for me today and I will sleep first… sorry for not playing your game earlier, it looks beautiful. I will take a while tomorrow and truly read the narratives.